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Comparison · 3 min read

War or Speed?

Two games for two players: one is all luck, the other is all speed.

Two face-down clay card piles on green felt with a heart and a spade slapped down between them.

Both are two-player games with a 52-card deck, and both are easy. War has no decisions at all: you flip and see. Speed is the opposite: you play as fast as you can, as many cards as you can, with nobody taking turns.

WarSpeed
Players22
Played with52 cards, no jokers52 cards, no jokers
TypeComparingShedding
LevelEasyEasy
How longUntil one player has every cardA few minutes a round
The goalWin all 52 cards.Be the first to get rid of all 20 of your cards.
How you winThe player who collects all 52 cards wins.The first player to play their last card wins the round.

Choose War if

  • you want a game with no decisions, perfect for young children
  • you have patience: it goes on until one player has every card
  • you don’t mind it being all luck

Learn War step by step →

Choose Speed if

  • you want to race: the first to play every card wins
  • you want a round that takes a few minutes
  • you like quick eyes and quick hands

Learn Speed step by step →