
Both are two-player games with a 52-card deck, and both are easy. War has no decisions at all: you flip and see. Speed is the opposite: you play as fast as you can, as many cards as you can, with nobody taking turns.
| War | Speed | |
|---|---|---|
| Players | 2 | 2 |
| Played with | 52 cards, no jokers | 52 cards, no jokers |
| Type | Comparing | Shedding |
| Level | Easy | Easy |
| How long | Until one player has every card | A few minutes a round |
| The goal | Win all 52 cards. | Be the first to get rid of all 20 of your cards. |
| How you win | The player who collects all 52 cards wins. | The first player to play their last card wins the round. |
Choose War if
- you want a game with no decisions, perfect for young children
- you have patience: it goes on until one player has every card
- you don’t mind it being all luck
Choose Speed if
- you want to race: the first to play every card wins
- you want a round that takes a few minutes
- you like quick eyes and quick hands
